Saturday, July 20, 2013

DnD: Some stuff I made a looooonnnngggg time ago


Leonins
  • Medium: As Medium creatures, leonins have no special bonuses or penalties due to their size.
  • Leonin base land speed is 30 feet.
  • Automatic Language: Common. Bonus Languages: Any (other than secret languages, such as Druidic). See the Speak Language skill.
  • Favored Class: Ninja. When determining whether a multiclass leonin takes an experience point penalty, his or her level in Ninja does not count. You may also choose Rogue or Bard instead of Ninja as your Favored Class.
  • +1 Dexterity, +2 Charisma, -3 Constitution.
  • +3 Racial Bonus on Listen and Climb checks.
  • (Yes, leonins are just hybrid werecats in race form)


Draconic Emissary
Alignment
Any lawful.
Hit Die
d8.
Class Skills
The draconic emissary’s class skills (and the key ability for each skill) are Diplomacy (Cha), Climb (Str), Swim (Str), and Knowledge (all skills taken individually) (Int).
Skill Points at 1st Level
(3 + Int modifier) ×4.

Skill Points at Each Additional Level
3 + Int modifier.
Class Features
All of the following are class features of the draconic emissary.
Weapon and Armor Proficiency
A draconic emissary is proficient with all simple and martial weapons and with almost all armor (medium and light) and shields (except tower shields).
Table: #DraconicEmissary2
Draconic Focus
Draconic Emissaries can meditate to gain Draconic Foci, which they expend when using a special class ability.
Meditation Time/Foci
1hour/2
1 1/2hours/3
2hours/4
If a Draconic Emissary meditates for over two hours, he does not gain any more Draconic Foci. For every level in Draconic Emissary, he gains +1 Focus when he meditates.

Breath Weapon
Draconic Emissaries can expend 1 Draconic Focus to use this ability 2/day. Every 1 more Focus he expends gives him one more use per day.
The Draconic Emissary can use this ability to deal 2d4+Draconic Emissary Level damage in a range of a 30ft. cone of any of the listed types: fire, acid, ice, or lightning. Only a 1st-level or higher Draconic Emissary can use this ability. This does not apply to any Draconic Emissary who is a half-dragon or other Draconic race.

Familiar
A Draconic Emissary may expend 3 Foci and summon a psuedodragon familiar for 2weeks/level(in any class). The familiar will do anything the Emissary commands and will grant him a +2 competence bonus on all saving throws, attack rolls, damage rolls, and skill checks. If the familiar dies or is unsummoned when it's time runs out, the character loses 5 subdual damage and loses -1 on his attack roll for 2 days. Only a 3rd-level or higher Draconic Emissary can use this ability.

Draconic Traits
As a Draconic Emissary is a worshipper of the true dragons, he may take on a trait of a dragon at 5th-level. This does not apply to any Draconic Emissary who is a half-dragon or other Draconic race, and does not take a Focus to use.
Alignment/Trait
LN/Choose
LG/Metallic Dragon
LE/Chromatic Dragon
Chromatic Dragon: +2 Natural Armor, +1 STR or INT
Metallic Dragon: +1 Natural Armor, +2 Spells of Highest Spell Level (A multiclass Draconic Emissary can choose to apply this ability to another one of his classes that casts spells).

Spells
At second level, a Draconic Emissary gets to cast spells. He starts with 1 first-level spell, and can spend 5 Foci/spell level to gain a new spell
They do not need to prepare spells before they cast them, but they do have a spellbook that they can write spells into the same way a wizard does. They require a DC 13+Spell level Concentration Check and 1 focus per spell level to cast a spell. Emissaries specialize in Abjurations, Evocations, and Illusions.

Spell List:
1st Level:
Silent Image
Ghost Sound
Arcane Mark
Resistance
Ray of Frost
Dancing Lights 
2nd Level:
Alarm
Shield
Burning Hands
Magic Missile
Disguise Self
3rd Level:
Arcane Lock
Protection from Arrows
Scorching Ray
Gust of Wind
Flaming Sphere
Shatter 
Magic Mouth
Phantom Trap
Mirror Image
4th Level:
Dispel Magic
Explosive Runes  <--- Best Spell!
Magic Circle against Chaos/Evil/Good/Law
Lightning Bolt
Tiny Hut
Fireball
Displacement
Illusory Script 
5th Level:
Dimensional Anchor
Fire Trap
Stoneskin
Fire Shield
Ice Storm
Shout
Phantasmal Killer
Rainbow Pattern
Illusory Wall




Table: The Draconic Emissary
Level
Base Attack Bonus
Fort Save
Ref Save
Will Save
Special
1st
+1
+1
+1
+0
Draconic Focus +0, Breath Weapon
2nd
+2
+2
+2
+0
Draconic Focus +1
3rd
+3
+3
+2
+1
Draconic Focus +2, Familiar
4th
+4
+4
+3
+1
Draconic Focus +3
5th
+5
+5
+3
+1
Draconic Focus +4, Draconic Traits
6th
+6/+1
+5
+3
+2
Draconic Focus +5
7th
+7/+2
+5
+3
+2
Draconic Focus +6
8th
+8/+3
+6
+3
+2
Draconic Focus +7
9th
+9/+4
+6
+3
+3
Draconic Focus +8
10th
+10/+5
+7
+3
+3
Draconic Focus +9
11th
+11/+6/+1
+7
+3
+3
Draconic Focus +10
12th
+12/+7/+2
+8
+4
+4
Draconic Focus +11
13th
+13/+8/+3
+8
+4
+4
Draconic Focus +12
14th
+14/+9/+4
+9
+4
+4
Draconic Focus +13
15th
+15/+10/+5
+9
+5
+5
Draconic Focus +14
16th
+16/+11/+6/+1
+10
+5
+5
Draconic Focus +15
17th
+17/+12/+7/+2
+10
+5
+5
Draconic Focus +16
18th
+18/+13/+8/+3
+11
+6
+6
Draconic Focus +17
19th
+19/+14/+9/+4
+11
+6
+6
Draconic Focus +18
20th
+20/+15/+10/+5
+12
+6
+6
Draconic Focus +19, Dragon Form

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